[Ardour-Users] click free editing and zero crossings?

Lamar Owen lowen at pari.edu
Thu May 20 12:23:59 PDT 2010


On Thursday 20 May 2010 02:39:08 pm Ralf Mardorf wrote:
> Crossfading is the right way. I guess we all will hear the milliseconds
> of phasing for music, we edit by ourself, that's why I prefer to play or
> speak everything again instead of editing it, but anyway, nobody else
> will notice it. A click is audible for everyone and it doesn't matter
> what features you are using to avoid a click, excepted of a crossfade,
> this is the only way to avoid clicks, but it causes phasing. 

Crossfades don't have to cause phasing if you're careful.

> However, I
> wonder that editing out of silence is needed. Play or speak it again
> Sam! Not the whole song, but from one moment of silence to the other
> moment of silence. Editing when there isn't absolute silence always is
> audible, at least for the person who did the edit.

Nope; I've done a number of edits of my own voice that I cannot hear, and I 
know exactly when to listen for the edit.

I've also edited the dialog of people who are now deceased; there are no do-
overs possible, and it is nice to be able to take out coughs, sneezes, hacks, 
and the like.  And in my case I also edit for length; taking out quiet 
portions, taking out inhales (I have a raspy inhale, unfortunately), sniffles, 
etc, are all part of my weekly edit session for my radio broadcast.

> Btw. goof is part of a composition. 

Nope; goof is part of the performance, but not part of the composition :-).

> Does AutoTune make vocals more
> pleasant, because they are perfectly tuned? 

It depends upon the desired effect, I guess.  Never used AutoTune myself, nor 
am I fond of the vocoder-on-steroids sound it creates, but some seem to like 
it.

> Stop editing, keep mistakes
> or play it again!

Nope, ain't a gonna happen.  Even in the tape days people edited, and it's a 
simple fact of life in the audio world, whether we like it or not.



More information about the Ardour-Users mailing list