[Ardour-Users] Ardour 2.8.5 released
Ross Johnson
Ross.Johnson at homemail.com.au
Wed Jan 27 05:34:33 PST 2010
Thomas Vecchione wrote:
>
>
> On Tue, Jan 26, 2010 at 4:48 PM, Ross Johnson
> <Ross.Johnson at homemail.com.au <mailto:Ross.Johnson at homemail.com.au>>
> wrote:
>
> John Rigg wrote:
>
> This kind of incident is every live sound engineer's nightmare,
> and the reason why I keep banging on about reliability of
> equipment.
>
>
> No one has yet mentioned the latency inherent in digital systems
> for live use and particularly stage monitoring systems. Clearly
> it's not a problem in industrial strength systems or with the
> higher sampling rates and faster processors. Or do musicians just
> learn to play with it?
>
> I own an O2R that I used early in it's life for live FOH plus
> foldback and I once had a drummer ask during sound check if I knew
> where the delay was coming from that he was hearing/feeling as he
> whacked his snare drum.
>
>
> Money says the delay was not from the console, which going off memory
> the O2R should have less than 1.5mS latency, or less than the time it
> takes sound to travel 2 feet. In fact that is fairly standard for
> just about any digital console, and the human ear in general, even
> trained ears, don't hear delays <3mS, and really the vast majority of
> people wouldn't hear <10mS. The Haas effect describes how the human
> ear hears multiple versions of the same sound in time for up to about
> 40mS IIRC.
You take the money. I did leave out one SMALL detail, but I was still
astonished at the time. There was indeed a 3ms delay on that channel
strip from a previous session. These are extremely transient pressure
waves so I believe the guy felt the delay more than heard it. And his
foldback would have been right behind him within a foot or three so even
1.5ms would double the apparent distance.
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