[Ardour-Users] Ardour Manual Updates

Dave Peticolas dave at krondo.com
Tue Oct 6 22:05:49 PDT 2009


Thomas Vecchione wrote:
> Howdy Folks-
> 
>   Ok so time for updates again, and a request to get the last bit of 
> work done in order to get the manual out the door, at least in a preview 
> state, in the next 3 weeks.  So in an effort to recruit some more help 
> in doing this as my schedule has been fuller than I anticipated lately, 
> I am posting a punch list here for people to hopefully see.
> 
> Screenshots:
> 
> As we already discovered, PNGs need to be made without the Alpha channel.
> 
> Ok old news aside, time for new things.  We have discovered that Daisy 
> doesn't render to PDF with text flow around images very well(At all).  
> So as a result we are trying to consolidate down our screenshots so that 
> there are fewer that need to be inline.  As a result I have been working 
> on a new(ish) method of annotating our screenshot, doing one larger 
> screenshot at the top of a section, which would then be labeled in the 
> text of the article that the screenshot is embedded in.
> 
> So, putting a call out to anyone that can use Inkscape or Gimp(Or 
> similar).  The basics of the new screenshot annotation style is here...
> http://vm-nice.stackingdwarves.net:8888/ardour-en/384-ARDOUR.html
> 
> We need to embed PNG files into the articles of course, but I would like 
> to keep the source files as SVGs and attached to an article on Daisy I 
> set up for this here...
> http://vm-nice.stackingdwarves.net:8888/ardour-en/388-ARDOUR.html
> 
> The main purpose to this is to allow easy editing if needed.  Ideally we 
> won't have to edit them, as the actual text to translate will be in the 
> article itself and we are only labeling, but this keeps us safe.
> 
> For the record, neither of these articles is in the manual of course;)
> 
> Variables:
> 
> Ok one function of Daisy that we need to start taking more advantage of 
> is variables.  Right now there are variables for Button-1, Button-2, and 
> Button-3 Click, etc.  Pretty much this ends up becoming left, right, and 
> middle click mapped correctly.  I have also set up variables for the 
> various modifier keys (SHIFT/ALT/etc.). I am also looking at the 
> possibility of creating variables for various default keybindings as 
> well but am not certain that I am going to do this.  At any rate what I 
> need for now though is people to start going through and make sure that 
> all articles that reference either a button click or modifier key for a 
> shortcut, take advantage of these variables.
> 
> Dialogs:
> 
> Any command that would open a seperate dialog, that dialog needs to be 
> documented in the Other Windows Section.  If there is a command that 
> opens that dialog, this should be described in brief and linked to the 
> article describing the dialog.
> 
> 
> Punch List:
> 
> There is a punch list forming at 
> http://vm-nice.stackingdwarves.net:8888/ardour-en/4-ARDOUR.html on 
> things to do.  As you complete one please make it a strikethrough text 
> and put your name in parens near it so that we can know it has been 
> taken care of.
> 
> 
> Goals:
> 
> Ok the goals of all this is to release a preview render of the entire 
> manual within 3 weeks.  The sooner we get this done the better.  If 
> everyone with an account takes out one line of the punch list a week, we 
> will have no problem meeting that goal.  I would ask while people are 
> doing this we also look into the above as well.
> 
> Please let me know if there are any questions.  I am sure I missed 
> several things here and I am hoping people that have been kicking me in 
> the head to get this done jump on me to clarify things;)

I'd like to try to make a few screenshots. Is there a list of the ones
that need to be done?

thanks,
dave



More information about the Ardour-Users mailing list