[Ardour-Users] Ardour Manual Updates
Thomas Vecchione
seablaede at gmail.com
Wed Oct 7 03:31:06 PDT 2009
Some of them are mentioned in the punch list that I linked to. If
those all get done and I don't notice, let me know and I can come up
with many more I am sure;) Thanks.
Seablade
On Wed, Oct 7, 2009 at 1:05 AM, Dave Peticolas <dave at krondo.com> wrote:
> Thomas Vecchione wrote:
>>
>> Howdy Folks-
>>
>> Ok so time for updates again, and a request to get the last bit of work
>> done in order to get the manual out the door, at least in a preview state,
>> in the next 3 weeks. So in an effort to recruit some more help in doing
>> this as my schedule has been fuller than I anticipated lately, I am posting
>> a punch list here for people to hopefully see.
>>
>> Screenshots:
>>
>> As we already discovered, PNGs need to be made without the Alpha channel.
>>
>> Ok old news aside, time for new things. We have discovered that Daisy
>> doesn't render to PDF with text flow around images very well(At all). So as
>> a result we are trying to consolidate down our screenshots so that there are
>> fewer that need to be inline. As a result I have been working on a new(ish)
>> method of annotating our screenshot, doing one larger screenshot at the top
>> of a section, which would then be labeled in the text of the article that
>> the screenshot is embedded in.
>>
>> So, putting a call out to anyone that can use Inkscape or Gimp(Or
>> similar). The basics of the new screenshot annotation style is here...
>> http://vm-nice.stackingdwarves.net:8888/ardour-en/384-ARDOUR.html
>>
>> We need to embed PNG files into the articles of course, but I would like
>> to keep the source files as SVGs and attached to an article on Daisy I set
>> up for this here...
>> http://vm-nice.stackingdwarves.net:8888/ardour-en/388-ARDOUR.html
>>
>> The main purpose to this is to allow easy editing if needed. Ideally we
>> won't have to edit them, as the actual text to translate will be in the
>> article itself and we are only labeling, but this keeps us safe.
>>
>> For the record, neither of these articles is in the manual of course;)
>>
>> Variables:
>>
>> Ok one function of Daisy that we need to start taking more advantage of is
>> variables. Right now there are variables for Button-1, Button-2, and
>> Button-3 Click, etc. Pretty much this ends up becoming left, right, and
>> middle click mapped correctly. I have also set up variables for the various
>> modifier keys (SHIFT/ALT/etc.). I am also looking at the possibility of
>> creating variables for various default keybindings as well but am not
>> certain that I am going to do this. At any rate what I need for now though
>> is people to start going through and make sure that all articles that
>> reference either a button click or modifier key for a shortcut, take
>> advantage of these variables.
>>
>> Dialogs:
>>
>> Any command that would open a seperate dialog, that dialog needs to be
>> documented in the Other Windows Section. If there is a command that opens
>> that dialog, this should be described in brief and linked to the article
>> describing the dialog.
>>
>>
>> Punch List:
>>
>> There is a punch list forming at
>> http://vm-nice.stackingdwarves.net:8888/ardour-en/4-ARDOUR.html on things to
>> do. As you complete one please make it a strikethrough text and put your
>> name in parens near it so that we can know it has been taken care of.
>>
>>
>> Goals:
>>
>> Ok the goals of all this is to release a preview render of the entire
>> manual within 3 weeks. The sooner we get this done the better. If everyone
>> with an account takes out one line of the punch list a week, we will have no
>> problem meeting that goal. I would ask while people are doing this we also
>> look into the above as well.
>>
>> Please let me know if there are any questions. I am sure I missed several
>> things here and I am hoping people that have been kicking me in the head to
>> get this done jump on me to clarify things;)
>
> I'd like to try to make a few screenshots. Is there a list of the ones
> that need to be done?
>
> thanks,
> dave
>
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