[ardour-users] Files, created by Ardour, not recognized by anyother programm...
Taybin Rutkin
taybin at earthlink.net
Tue Mar 28 08:49:40 PST 2006
You won't want to go back to 0.99.x anyways once you've used ardour2. It's already mucho improve-o. :)
Taybin
-----Original Message-----
>From: Paul Davis <paul at linuxaudiosystems.com>
>Sent: Mar 28, 2006 11:44 AM
>To: Kevin Cosgrove <kevinc at doink.com>
>Cc: ardour-users at lists.ardour.org
>Subject: Re: [ardour-users] Files, created by Ardour, not recognized by any other programm...
>
>On Tue, 2006-03-28 at 08:16 -0800, Kevin Cosgrove wrote:
>> On 28 March 2006 at 10:37, "Jesse Chappell" <jesse at essej.net> wrote:
>>
>> > The next release of
>> > ardour (0.99.3) will be using the latest libsndfile which will allow
>> > you to at least import ardour's native files. As for other apps, you
>> > are probably out of luck trying to get them to recognize the native
>> > files. You will to have to export anything you want to use outside of
>> > the software. We are planning to change our native file formats in
>> > ardour2, so the problem will likely go away then also.
>>
>> Will there be an option to choose WAV or Broadcast WAV over RF64,
>> much the same way that there's an option to choose which of those
>> will be the "native" format of a new recording project? What
>
>already added to ardour 2.0 :)
>
>the support for the formats is not there yet, so the only visible choice
>right now is BWF or WAVE, but the code is all there once we get format
>support. you get to choose data format and header format independently;
>data can be 32 bit float or 24 bit int right now.
>
>we are waiting to decide how best to handle WAVE64/RF64 w.r.t
>libsndfile.
>
>> I'm poking at here are questions of compatibility between ardour
>> 0.99.X and ardour2. Would it be possible for a user to work on
>> an ardour project with 0.99 and then 2.X and then 0.99, etc.?
>> Any caveats?
>
>you won't be able to use 2.0 and then be guaranteed that 0.99 will work.
>but the other direction is assured to work, or you can shoot me.
>
>--p
>
>
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