[Ardour-Dev] video timeline patch testing

Patrick Shirkey pshirkey at boosthardware.com
Tue Jul 20 05:15:49 PDT 2010


On 07/17/2010 07:57 PM, Robin Gareus wrote:
> On 07/17/2010 01:10 AM, Patrick Shirkey wrote:
>    
>> Ok,  With the latest git pull and after installing iscd into
>> /usr/local/bin and enabling port 1554 in my firewall settings I am
>> getting results.
>>      
> /usr/local/bin is not be necessary. You can use the "browse" button to
> select the path. but the firewall is a good point. I'll add some notes
> of the prev. email to the warning messages.
>
>    
>> I can load a short mpg file and see it displayed on the timeline.
>>      
> File-size (length) should not matter. I test with>90min movies.
>
>    
>> What specifically would you like tested?
>>      
> Well, the best test would be to to a soundtrack with it :-)
>
>    

Ok testing with a short audio file and it all seems to be in good 
working order so far. Bit of a stumble as it wouldn't play until I added 
a region. Brought up xjadeo with no problems. I have to say that I am 
really impressed with this work. Very well done!!!


> Zoom-in, zoom-out, scroll the timeline, right-click the video-timeline,
> change its height. Play with internal- and JACK-transport. If you start
> xjadeo via Menu->View->Video Moitor it should move along in both(!)
> modes. Close session/re-open, close ardour/re-start.
>
> How's the feeling? responsive? slow? Are the dialogs too complicated?
>
>    

The dialogs are not too complicated. They just take a little learning. 
Now that I have been through the process it all makes perfect sense.

> If you get xjadeo>=0.4.11 (debian/sid or from source) the window size,
> position, full-screen/device etc. will^Wshould be restored.
>    

The size and position was retained across multiple screens with xinerama 
running. So I have xjadeo on one screen and ardour on the other.

> If you want to dig a bit deeper, test accuracy:
>   http://tux.gareus.org/torrents/tsmm_mjpeg-avi_10mins.torrent
> contains test-videos (timestamp rendered on each frame) for
> 23.976, 24, 24.976, 25, 29.97df, 30, 59.94 and 60 fps
>
>    

I'll get onto this tomorrow.


Cheers.

-- 
Patrick Shirkey
Boost Hardware Ltd




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