[ardour-dev] scons build available for testing
joq at io.com
Mon Mar 21 08:14:50 PST 2005
Paul Davis <paul at linuxaudiosystems.com> writes:
> see also http://ardour.org/building.php for more information.
That answers all my questions. Sorry I missed it before.
> note that DESTDIR is semantically a little different from automake's
> "make install --prefix=...". but that's primarily because ardour
> cannot be run after such an "alternate" installation - it needs to
> know where various configuration and data files have been
> installed. This is discussed in the info doc for automake, and
> acknowledged as something that will not work for certain programs.
I don't require that "feature" of `make install --prefix='. I doubt
many people do. IMHO, the most important "obscure" automake features
are: (1) installing to a temporary packaging tree, (2) make distcheck,
(3) separable build and source trees, and (4) cross-compilation.
The problems with "uninstall" are less serious. That fails for many
automake packages, anyway. Hence stow and the various packaging
> jack probably remembers the days when every unix program install was
> accompanied by instructions to set a couple of environment variables
> specific to the program (which helped it find those files). i don't
> know if that was a better solution or not, but it seems unusual to see
> programs requiring that these days.
Yup. For good reasons. Environment variables are unmanageable in a
binary RPM and DEB packaging world. Putting files in a well-known
location like /usr/share/<package> is far more reliable. Users expect
the package to work immediately, not after the next time they login.
> DESTDIR is primarily for packagers who need to build a "subtree"
> containing just the files that ardour installs. that subtree will
> ultimately be installed in the "normal" place on a user's machine.
That's what I need. Both rpmbuild and stow require it.
More information about the Ardour-Dev