[ardour-dev] StreamPanners can MUTE?
jhall at maoz.com
Thu Jun 17 20:42:31 PDT 2004
Does the app call set_position or what? How does a route, for example, get
a panner assigned to it? I don't have enough hardware to learn to define a
2d panner. when I went looking through ui.h I didn't see anything that
adds a panner to a UI object.
UI.panner() is supposed to get me a panner, but set_position() wants a
StreamPanner passed as the last argument.
I suppose I could do:
Multi2dPanner pan = new Multi2dPanner();
pan.set_position(x,y, pan) but then I must really be missing something
In the new year, Paul Davis wrote:
> >ok I decided that panning might want to be bypassed, fair enough, but
> >muted? or set position? ok maybe that has something to do with pan
> yes. muting a stream panner means that it will send no signal to its
> set_position()'s semantics vary depending on the concrete instance of
> a StreamPanner. for a stereo panner, only the x value is of
> significance, and it maps to a left/right position, normalized to
> 0..1, with 0=left.
> >Moving along X would make move from left to right, moving along Y would
> >make move from centre to surround, but what's zed for? I'm a bit confused.
> >Have I missed some mail that describes the new pans? Just point me to a
> >subject to look at
> if you use a Multi2dPanner, then the x + y axes are both used to
> position the audio in a 2d plane.
> i have not yet written a Multi3dPanner which would use x,y and z.
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