[Ardour-Users] Slice marks makes noise

Al Thompson althompson58 at gmail.com
Sat Oct 27 18:55:14 PDT 2018

But they do in a sine wave, which is the example given.
And I don't think I'd day that they don't exist in real-world audio, just that they are so clear cut. (No pun intended)

----- Reply message -----
From: "Paul Davis" <paul at linuxaudiosystems.com>
To: "Al Thompson" <althompson58 at gmail.com>
Cc: "jonetsu" <jonetsu at teksavvy.com>, "ardour-users" <ardour-users at lists.ardour.org>
Subject: [Ardour-Users] Slice marks makes noise
Date: Sat, Oct 27, 2018 7:26 PM

On Sat, Oct 27, 2018 at 6:43 PM Al Thompson <althompson58 at gmail.com> wrote:
Are you splicing at a zero crossing?  Cutting/splicing at a zero crossing should prevent almost all pops.

Zero crossings are a myth and do not exist in any real-world audio.
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