[Ardour-Users] bus strain on computer resources
paul at linuxaudiosystems.com
Wed Dec 12 11:00:49 PST 2012
3 busses (or even 4) for 1 track ... this i can fathom
but 3 busses per track ... this i cannot ..
On Wed, Dec 12, 2012 at 1:58 PM, Brett Clark <brett.clark at zirous.com> wrote:
> FWIW, i have had a Use-Case where i needed 3 buses for a vocal track (2
> single channel and 1 dual channel) to fatten the sound. I was doing
> parallel processing and split the vocal track out to 2 different single
> channel buses ( 1 had heavy compression, and the other had parametric eq ).
> Both of those buses fed into a dual channel bus that had reverb.
> Next challenge: anyone have a Use-Case requiring 4 buses for a single
> On Wed, Dec 12, 2012 at 8:05 AM, Paul Davis <paul at linuxaudiosystems.com>wrote:
>> On Tue, Dec 11, 2012 at 6:04 PM, will cunningham <willpanther at gmail.com>wrote:
>>> I'm using Ardour to mimic the workflow of analog mixers with a few
>>> adjustments for old-school analog musicians not familliar with DAWS.
>>> This is a confirmation about the computer resources for a bus in
>>> Ardour before I scale this for them:
>>> I'm using A LOT of buses. From reading posts/docs it seems that the
>>> main coumputer restriction on tracks in Ardour is the speed of disk
>>> writing; Therefore even if I had say three buses per track for
>>> monitoring/groups etc,
>> 3 busses per track?? for what?
>> resource limits for a conventional DAW:
>> - for recording and playback: disk streaming i/o rate
>> - for FX processing : CPU power
>> - for low latency: hardware and software configuration
>> busses don't do recording or playback, so they consume no disk i/o
>> Ardour-Users mailing list
>> ardour-users at lists.ardour.org
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