[Ardour-Users] bus strain on computer resources

Brett Clark brett.clark at zirous.com
Wed Dec 12 10:58:03 PST 2012


FWIW, i have had a Use-Case where i needed 3 buses for a vocal track (2
single channel and 1 dual channel) to fatten the sound.  I was doing
parallel processing and split the vocal track out to 2 different single
channel buses ( 1 had heavy compression, and the other had parametric eq ).
 Both of those buses fed into a dual channel bus that had reverb.

Next challenge:  anyone have a Use-Case requiring 4 buses for a single
track?
;-)

--Brett


On Wed, Dec 12, 2012 at 8:05 AM, Paul Davis <paul at linuxaudiosystems.com>wrote:

>
>
>
> On Tue, Dec 11, 2012 at 6:04 PM, will cunningham <willpanther at gmail.com>wrote:
>
>> Friends,
>>
>> I'm using Ardour to mimic the workflow of analog mixers with a few
>> adjustments for old-school analog musicians not familliar with DAWS.
>> This is a confirmation about the computer resources for a bus in
>> Ardour before I scale this for them:
>>
>> I'm using A LOT of buses.  From reading posts/docs it seems that the
>> main coumputer restriction on tracks in Ardour is the speed of disk
>> writing;  Therefore even if I had say three buses per track for
>> monitoring/groups etc,
>
>
> 3 busses per track?? for what?
>
> resource limits for a conventional DAW:
>
>     - for recording and playback: disk streaming i/o rate
>     - for FX processing : CPU power
>     - for low latency: hardware and software configuration
>
> busses don't do recording or playback, so they consume no disk i/o
> resources.
>
>
>
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>
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