[Ardour-Users] a few thoughts
Ross.Johnson at homemail.com.au
Tue Dec 4 18:00:58 PST 2012
On 5/12/2012 9:01 AM, Thomas Vecchione wrote:
> For the record, that is how some of us work;) More correctly I have
> basic starting points and then tweak with the ears without looking at
> teh numerical readout at all. Mixbus is great for this in fact, I
> very rarely look at the numerical readouts compared to what I adjust.
Have you ever been tweaking something only to realise that that
particular control is not active?
I have and I'm pretty sure I'm not alone. That's because I often prefer
to make changes only after I've heard them in my mind, but sometimes
that means I anticipate changes rather than hear the actual change. It's
very difficult to switch between modes of listening sometimes and so
visual confirmation is a good thing.
What you don't want is visual indicators that change when they aren't
actually having any effect, like a graphic EQ envelope when the EQ is in
fact in by-pass mode.
> Also for the record I am not against having GUIs in plugins, I feel it
> is a benefit, and your basic idea isn't necessarily horrible to me,
> but you have several assumptions I have just disagreed with or tried
> to correct in my post and I am not yet convinced you have researched
> what you have slammed as being 'inadaquete'.
> I don't agree, in general, and the process sounds dubious to me
> (why not clip it in software then? They say that "those"
> converters clip gracefully and add a bit of analog saturation
> before clipping, but I'm not convinced), especially as it is a
> "mastering" process which should try to preserve sound quality as
> much as possible, while making everything louder, and not degrade
> it deliberately for the sake of making everything as loud as
> possible (take Californication, for example, a prime example of
> HEAVY clipping).
> Actually there is a difference in physics between digital distortion
> and analog. Analog distortion tends to add odd harmonics to the
> signal, vs digital which tends to add even harmonics. As humans we
> tend to prefer the former vs the latter, which is why digital
> distortion sounds so bad to us so quick.
Don't you mean valve (predominantly even-order harmonics due to the
softer saturation) versus transistor clipping (the result approaching a
square wave is predominantly odd-order harmonics - a square wave is only
composed of odd-order harmonics). Both are analog.
Digital clipping is like transistor clipping. We prefer the even-order
harmonics over the odd-order harmonics.
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