[Ardour-Users] Painful importing WAV files withconstant crashing/segfaulting

Ken Restivo ken at restivo.org
Thu Feb 25 15:01:56 PST 2010

On Sun, Feb 21, 2010 at 09:13:08AM -0500, Paul Davis wrote:
> On Sun, Feb 21, 2010 at 5:44 AM, Arnold Krille <arnold at arnoldarts.de> wrote:
> > On Sunday 21 February 2010 09:39:42 John Emmas wrote:
> >> ----- Original Message -----
> >> From: "Ken Restivo" <ken at restivo.org>
> >>
> >> > Cool. How does Ardour know what is the max ID to start with when it opens
> >> > up a session? In other words, where in the session file is the current or
> >> > max ID saved? I looked, and couldn't find it.
> >>
> >> Ken - right at the top of the session state file there's a property called
> >> "id-counter". It's next to the name and sample rate etc. ?If you're
> >> generating new id's you need to start with at least "id-counter"+1.
> >
> > And you probably should remember to increase that counter when modifying the
> > session file to reflect your latest additions...
> general comments: ardour3 SVN ... tools/omftool contains the source to
> my OMF importer. this shows "clearly" what is needed to create a
> session file from scratch.

Thanks. Obviously as "clearly" as would be expected for a guy like me who mananged to miss the id-counter property right at the top of the file.... sheesh... sorry about that...

I'll have a look at that. I need to scope out the project and decide if it'd be faster to build an importer that creates a session from raw WAV files, or just import these now 500 files manually via the GUI.


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