[Ardour-Users] Range markers and Loop markers
johne53 at tiscali.co.uk
Fri May 15 07:09:41 PDT 2009
I had to revert to 2.4.1 because the lack of hardware accelerated drivers
was making my graphics performance (e.g. timeline scrolling) very poor with
2.8. I've been tempted to change my graphics card but will probably wait
now until I can affford a new PC.
----- Original Message -----
From: "Paul Davis" <paul at linuxaudiosystems.com>
To: "John Emmas" <johne53 at tiscali.co.uk>
Cc: <ardour-users at lists.ardour.org>
Sent: 15 May 2009 11:46
Subject: Re: [Ardour-Users] Range markers and Loop markers
On Fri, May 15, 2009 at 8:29 AM, John Emmas <johne53 at tiscali.co.uk> wrote:
> I seem to be having trouble understanding Range markers and Loop markers
> I wondered if anyone could help?
> Loop Markers:
> 1) I can set a loop range by left-clicking on the Loop/Punch ruler and
> dragging my mouse. This creates a range having a start mark and end mark.
> If I right-click on either of those marks I get the option to play the
> designated range - but there's no option to loop over the designated
> Am I missing something?
The Loop button on the transport controls or the "l" shortcut.
> 2) If I left-click my mouse on the Loop/Punch ruler, either to the left of
> the loop start mark or the right of the loop end mark, this selects every
> clip on my timeline canvas. What purpose does this serve? i.e. why would
> I want to select everything by clicking there?
You must be using an old version of Ardour. This behaviour no longer exists.
> Range Markers:
> 1) Range markers work broadly the same as above except that they offer the
> option to loop over a designated range, which is very useful.
It exists because the "loop" button/shortcut always uses the loop range.
If I click
> the range marker ruler as in (2) above, I get the same problems - but
> there's also a third problem.... if I click in between the range start and
> range end, a big green block appears on my timeline canvas. Once that
> appears I cannot select any clip within its boundaries (unless it happens
> start or end outside the boundaries). Also, if the Play cursor happens to
> be underneath the green block, I can't select that either. Is this
In testing this here, all I can say is the same: you seem to be
using an older version of Ardour, and this behaviour is no longer
present as best I can tell.
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