[Ardour-Users] [ardour-users] Looping with punch-in/out; huge memory usage leading to crash

Steven Chamberlain steven at pyro.eu.org
Tue Jul 24 13:29:32 PDT 2007

I'm wondering if my problem relates to bug #1789.  The reporter was
manually splitting regions then moving them and this was gobbling up
memory and leading to system hangs.  AFAIK looping over a punch range
does the same thing (automatically, when I hit the stop button), so that
could be why ardour consumes huge amounts of memory and hangs my system?


Steven Chamberlain
steven at pyro.eu.org

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