[Ardour-Users] [ardour-users] Looping with punch-in/out; huge memory usage leading to crash

Kevin Cosgrove kevinc at doink.com
Mon Jul 23 17:03:48 PDT 2007

On 23 July 2007 at 15:35, Steven Chamberlain <steven at pyro.eu.org> wrote:

> If I record too many (30 or more) takes in one go, then as soon as I
> click the Stop button (I think this is when the regions get split into
> sections) my system grinds to a halt.  If I'm quick enough I can bring
> up a terminal and see that ardour2 uses over 3GB of memory (according to
> the VIRT column in the output of 'top').
> The system gradually slows right down then hangs unrecoverably (I think
> this is because JACK crashes with realtime priority).  If I kill ardour2
> within 30 seconds or so of it crashing, the system recovers fully.  I
> don't notice any kernel errors and I don't notice crashes when doing
> anything else on my system.

I used to experience the same symptoms when exporting tracks from the 
old ardour betas and the old ardour 0.99 series.  That is not a 
problem for me  with ardour2.  I might have been the only person to 
experience that bug.


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