[Ardour-Users] [ardour-users] Looping with punch-in/out; huge memory usage leading to crash
kevinc at doink.com
Mon Jul 23 17:03:48 PDT 2007
On 23 July 2007 at 15:35, Steven Chamberlain <steven at pyro.eu.org> wrote:
> If I record too many (30 or more) takes in one go, then as soon as I
> click the Stop button (I think this is when the regions get split into
> sections) my system grinds to a halt. If I'm quick enough I can bring
> up a terminal and see that ardour2 uses over 3GB of memory (according to
> the VIRT column in the output of 'top').
> The system gradually slows right down then hangs unrecoverably (I think
> this is because JACK crashes with realtime priority). If I kill ardour2
> within 30 seconds or so of it crashing, the system recovers fully. I
> don't notice any kernel errors and I don't notice crashes when doing
> anything else on my system.
I used to experience the same symptoms when exporting tracks from the
old ardour betas and the old ardour 0.99 series. That is not a
problem for me with ardour2. I might have been the only person to
experience that bug.
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