[ardour-users] Ardour and Latency Handling

Per Sigmond per at sigmond.no
Tue May 2 23:37:25 PDT 2006

> So the problem is not the mixer.  I checked for samples and have come up
> with some more useful information than before.  Zooming in close I can see
> ardour has corrected for latency, but just not correctly.  For example
> with
> Jack set to say 2048 frames, the track being recorded is placed 2048
> frames
> BEFORE the original track.  With 64 frames, it is 64 frames before, but
> because this is only 1.3 milliseconds, it is not noticeable as delay.  I
> have tried changing the JACK latency option within ardour, just to test,
> but
> of course it didn't solve the problem.
> So know I'm not sure what to do next.
> Any other ideas?
> Andy J =)

Just a shot in the dark....this reminds me of a simular problem I had some
time ago. I discovered that I accidentally had connected input ports from
my soundcard to some bus inputs. This broke ardours latency compensation.
Perhaps unlikely in your case, but I thought I'd mention it.


Per Sigmond

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