[ardour-users] new new new osx version uploaded
iheskamp at xs4all.nl
Tue Jun 27 13:54:19 PDT 2006
On 27-jun-2006, at 22:41, Jesse Chappell wrote:
>> Other than that, Ardour2b2 works quite a bit smoother
>> than 0.99.3 but I have to confess that the sessions are
>> not as complex as the ones I'm working on with 0.99.3.
> In what sense do you find it smoother (other than the fonts)? Just
Overall movement and dragging of regions just feels smoother. But as
This session is nowhere near the complexity of the others. They tend to
navigate slower as the number of regions gets larger.
I don't really care about the looks of 0.99.3, as long as it works
and is stable
I'm fine. But crappy fonts don't really work. Oh well.
>> On a side-note: right now I'm correcting some 'creative
>> drumming' recorded by a friendly band, and I have to say
>> that Ardour2b2 saves quite some time compared to 0.99.3,
>> but still... is there an audio-quantizer of some sorts?
>> Putting these kicks at the right place is quite tedious.
> How has it saved you time over 0.99.3? Again, I'm just wondering what
> we did that helped you.
Heh, for some strange reason spliiting at the mousepointer didn't work
so I had to move the edit pointer, split, move, etc. Now it's point &
then move the small piece of kick. But also the moving/scrolling/etc
feels faster for some strange reason. I'm not sure if that's
did" or a sideeffect of using GTK2?
Oh by the way, are this kind of bugreports helpful? I mean my other mail
> As for a quantizer that analyzes the audio
> content, I'm afraid ardour has no such feature yet. A beat detective
> feature is probably on its way sometime within the next year.
The piece in this case is grind core/death metal, with lots of
double bass. This particular drummer is not as tight as he should be,
I'm just happy he's not *my* drummer, saves me a lot of time when
recording my own band, no correction needed :)---
When the project of my own band is finished, I'll post it here, just
someone's interested in Old School Death Metal...
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