[ardour-users] Ardour2 OSX test
bennyp at rogers.com
Tue Jan 24 12:54:08 PST 2006
It is a problem, because Gimp.app and inkscape do the same thing. It
would be much better to have a standard GTK installation for OSX like
is done on windows and linux.
I've altered the ardour configuration files to have it use
clearlooks, and it looks pretty good ;)
On 24-Jan-06, at 2:21 PM, Taybin Rutkin wrote:
> The long launch time should only happen the first time as the fonts
> get cached. It should show a progress bar while that's happening.
> debug symbols? That's a stripped, optimized binary mister.
> gtk-2.8 is big. I started with gtk-2.6 which doesn't use cairo but
> ran into trouble. gtk-2.8 just worked. The Ardour.app bundle is
> ~70MB. This isn't unusual because those files would just be
> installed somewhere else on a non-osx system. It's only a problem
> if you have multiple gtk-2.8 programs installed that can't share
> the same library files. As I'm planning on also packaging Jamin,
> this has been on my mind and I'm looking at different possiblities.
> I'm glad you reported that it launched though!
> -----Original Message-----
>> From: Adrian Prantl <adrian at f4z.org>
>> Sent: Jan 24, 2006 12:47 PM
>> To: ardour-users-ardour.org at lists.ardour.org
>> Subject: Re: [ardour-users] Ardour2 OSX test
>> Am 24.01.2006 um 03:55 schrieb Matthew Polashek:
>>> Ardour 2 OSX test result on a Tiger Powerbook 17 1.5Ghz 1.5 MB.
>>> Ardour 2 launched...after a very long delay, like over a minute I
>> I can second that, it takes awfully long to start..
>> Otherwise, great work Taybin!
>> Oh yeah, the tarball seems a little large: 29MB (debug symbols?)
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