[ardour-users] shall we wait for VST or go with libfst?
markknecht at gmail.com
Mon Jun 6 07:50:34 PDT 2005
1) You're still putting things in /usr/local. this is going to burn
you. Considered yourself warned. ;-)
2) I believe he solution is mentioned. It did not involve changing the
script but editing a Steinberg file. I copy it here for your
Note: The aeffectx.h file from the Steinberg SDK 2.3 is not properly
fixed by libfst's fixheaders script. Currently I suggest editing the
VstFileType structure to contain only these lines:
On 6/6/05, Hector Centeno <h.centeno at sympatico.ca> wrote:
> Geoff Beasley wrote:
> >VST; this works on FC3 reliably. Read ALL of this :-
> >Get wine build 20040505...
> >Uncompress, then from a console ( you must be a non-root user) cd into the
> >wine dir, then issue ./tools/wineinstall. Follow the on screen commands and
> >basically say yes to everything.
> >This will install wine. Get the fst and jack_fst packages and the vst SDK
> >files as mentioned in Dave and Marks fantastic toot and decompress them.
> >Copy the mkinstalldirs file from jack_fst into the fst folder. Run the fix
> >headers process as described. Then autogen.sh. You will see many
> >warnings..ignore these. Then, ./configure --prefix=/usr, followed by make,
> >then ( as root) make install.
> >Cd into jack_fst and do the ./configure --prefix=/usr, make and (su) make
> >install. Install your vst folder wherever you want, then export= (vst path).
> >Put this in your .bashrc file to make it permanent. Important note for
> >duffers like me in the early days was to make sure that you have "show
> >hidden" enabled in your file manager to "see" these files/directories with a
> >leading period (.)... but you'all knew that of course !
> >That's pretty much it. You should now be able to run your vst's by invoking
> >jack_fst VSTNAME.dll. If not then your path is probably not set.try cd into
> >your vst folder then run jack_fst and see if that at leats get's it going.
> >One more thing, in your wine config file there is an entry that will make a
> >big difference to you... Gerard pointed me to this; when you open a vst/vsti
> >wine will give you 2 windows.. to change this behaviour you must set the
> >option ";Allow the window manager to manage created windows " under
> >[x11drv] to =N. Problem solved.
> >Of course to get ardour to use vst's it has to be compiled with vst support
> >enabled. The easiest way to do this is to use the CVS tarball provided on
> >the ardour web site. You can get ardour in so easilt now with scons there is
> >no reason not to.
> >I don't think I've missed anything out, but there will be amendments from
> >other, wiser folk than I if there is. But the above works for me EVERY time.
> >Good luck,
> >Tim Orford's great reference of working/not working plugs and instruments.
> Thank you a lot for your guide. I was following it and everything seems
> to be going well except to the point where I try to build Jack_fst. I
> get this error message:
> In file included from jfst.c:25:
> /usr/local/include/vst/aeffectx.h:918: error: syntax error before
> /usr/local/include/vst/aeffectx.h:939: error: syntax error before '}' token
> It looks like it is related to the fixheaders script. For some reason it
> seems to be not fixing the file aeffectx.h in the proper way (someone
> mentioned this problem in the Dave Phillips Toot but didn't mention a
> solution). Comparing both the original and the "fixed" I found at least
> one difference so the script is actually doing something but it seems to
> be missing something else. I don't understand sed commands (I'm trying
> to figure it out) so I'm not sure what the fixheaders script is trying
> to change. Any one had this kind of problem?
> thank you
> ardour-users-ardour.org mailing list
> ardour-users at lists.ardour.org
More information about the Ardour-Users