[Ardour-Dev] tempo_ramps branch

nick mainsbridge mainsbridge at gmail.com
Thu Apr 14 10:19:37 PDT 2016


'git pull origin tempo_ramps' should get you there.

Nick


On 15 April 2016 at 03:16, Dan MacDonald <allcoms at gmail.com> wrote:

> Great news!
>
> I'm up for testing this. What is the git command to check it out?
>
> Thanks Nick
>
> On Thu, Apr 14, 2016 at 4:57 PM, nick mainsbridge <mainsbridge at gmail.com>
> wrote:
>
>> Tempo ramps has been stewing for a while now, and although its not
>> cooked, i think its time to ask people to try it for comment.
>> The remaining decisions relate to audio-locked meters, and their bar
>> numbering/ general begavior.
>>
>> Major Changes:
>>
>> Dragging tempo/meters "drags" the underlying object and thus the tempo
>> map.
>>
>> You may set a tempo/meter lock style (locked to Music/Audio) or tempo
>> type (ramped/constant) by right clicking it and selecting the desired
>> change, or selecting "Edit.." to open the usual dialog.
>>
>> Constraint modifier (configurable under preferences->User Interaction)
>> while dragging a tempo mark makes the drag sensitive to vertical movement,
>> which adjusts the tempo. Note there is a difference in how this is handled
>> by surrounding tempos depending on their lock style and type.
>>
>> All audio-locked meters can be dragged freely.
>>
>> The first meter is always audio-locked. The first tempo should move with
>> it in lock step.
>> If meters are locked to music, they can only be dragged by bar.
>>
>> You will probably find that non-first audio-locked meters fail to drag
>> their associated music-locked tempos correctly. This is easy to fix, but i
>> though i'd better get some feedback before choosing a particular direction
>> there.
>>
>> It is best tested with some MIDI and a mix of lock styles on meters,
>> tempos, locations and regions.
>>
>> It should be possible to listen to your session in a more-or-less
>> meaningful way while adjusting tempo/meter.
>>
>> The underlying goal here is to allow easier manipulation of the musical
>> grid to match audio-locked events.
>>
>> A simple example:
>> Given an existing musical idea to suit a break in dialogue, the playhead
>> may be positioned at the end point point while the tempo/meter is adjusted
>> to achieve the desired last bar/beat in the audio clock display.
>>
>> Thanks in advance,
>>
>> Nick
>>
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>>
>>
>
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