[Ardour-Dev] building ardour3 post-rev-13084

Paul Davis paul at linuxaudiosystems.com
Wed Jul 25 11:44:00 PDT 2012


Ardour 3 has just been switched to use the Glib::Threads API which is only
found in the very latest glibmm (2.32 approximately).

Many of you will not have this library installed, yet still want to build
Ardour 3 from source. This is still possible, and can be done without
messing up your system-installed packages. Here's what you need to do:

0) decided what prefix you plan to use for steps 1, 2, and 3 (lets call it
$prefix). The default of /usr/local is perfectly fine, but you could
install into a more private/hidden location if you prefer. Once you've
decided, make sure that the environment variable PKG_CONFIG_PATH is set to
have $prefix/lib/pkgconfig as its first (or only) item.

1) fetch, unpack, configure and install glib 2.32 or above (remember to use
--prefix if you're not using /usr/local)

2) fetch, unpack, configure and install sigc++ 2.2.10 or above (remember to
use --prefix if you're not using /usr/local)

3) fetch, unpack, configure and install glibmm 2.32 or above (remember to
use --prefix if you're not using /usr/local)

You're now set to build ardour3, as long as PKG_CONFIG_PATH remains set. If
you do not set PKG_CONFIG_PATH, all bets are off.

Apologies for any inconvenience. Its never going to be Ardour development
policy to restrict ourselves to libraries that are available on current
distribution releases.

--p
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