[Ardour-Dev] Licensing and enforced payments

Quentin Harley qharley at wbs.co.za
Mon Jan 19 21:39:04 PST 2009


Thomas Vecchione wrote:
> To be honest, we have already beaten this to death in the original 
> thread, so I won't rehash the debate here, other than to say I am 
> personally against both of those.

I also have to vote against (if my vote is worth anything)

If ardour 3.0 is going to "crippled" in any way, I would be happy to 
stay with 2.x until the cripple ardour idea failed and became uncrippled 
again ;-)

Cheers,
Q


>
>           Seablade
>
> On Mon, Jan 19, 2009 at 11:45 PM, Patrick Shirkey 
> <pshirkey at boosthardware.com <mailto:pshirkey at boosthardware.com>> wrote:
>
>     Hi,
>
>     As the original thread is attempting to be a location for ideas to
>     be posted and discussion is suggested to take place on a separate
>     thread lets start up this discussion here:
>
>     8: Paid for SVN
>     9: Paid License to: disable crippled interface, Get access to more
>     features, Disable RSS ticker
>
>     +++++++++
>     Negatives:
>
>     Many Linux people feel very strongly that any of the above is
>     tantamount to signing your name in the blood of your fist born
>     with the Devil.
>
>     Positives:
>
>     People who would otherwise completely neglect to contribute to
>     Ardour (free loaders) will be more likely to pay money if they are
>     forced to.
>
>     +++++++++
>
>     - Paul has already declared on numerous occasions over the past 12
>     years or so of development that Ardour is GPL and will always be
>     GPL. We have no reason to believe he would change that.
>
>     - A fork of Ardour wouldn't go very far without the main man Paul
>     so if anyone wanted to fork Ardour and maintain any updates just
>     because a couple of paid for addons that could be disabled at
>     compile time or with a simple config setting were added they would
>     really be making extra work for themselves.
>
>     IMO, paying for SVN access is a last resort if all the other
>     options fail.
>
>     IMO, some kind of paid license to disable or enable a certain
>     feature to get people who would otherwise not contribute to Ardour
>     is a reasonable option.
>
>     - Some will call it cripple ware and some will call it "added
>     value professional functionality".
>     - Some people want to pay for additional features. Giving them the
>     option is simply another way to get them to give some cash.
>     - Many people will not contribute unless they are specifically
>     told to.
>     - Many people think that unless they are asked to pay for
>     something it has no real value.
>     - Many people think that the owner or creator doesn't value the
>     product if they don't specifically ask for money before handing
>     over the goods. If they receive a product tin full without being
>     asked to pay for it that in turn makes people feel they shouldn't
>     value the product either.
>     - If we add a License fee for people who want to pay a license fee
>     then we are making those people feel valued.
>     - Many of the future users of Ardour (as in the net book hordes
>     who are about to descend) will expect to have some kind of license
>     fee. If we don't give them a way to give money then we are missing
>     out on a huge market.
>     - Why do we spend so much effort on making the best software that
>     we can but are unwilling to use our skills to get people to pay us
>     for the effort by maximizing the options for people to part with
>     their cash?
>
>
>
>
>
>     Cheers.
>
>
>
>     -- 
>     Patrick Shirkey
>     Boost Hardware Ltd.
>
>
>
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>
>
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