[Ardour-Dev] moving meters (issue #2377)
Quentin Harley
qharley at wbs.co.za
Tue Sep 16 23:01:06 PDT 2008
John Emmas wrote:
> Forgive me guys if this is a different problem - but since upgrading to
> 2.4.1 (and later to 2.5) I've noticed major problems generally, with
> Ardour's timeline. I reported it here, in Mantis:-
>
> http://tracker.ardour.org/view.php?id=2384
I reported something similar a while back. I believe it has something
to do with a memory leak, as my project would crash shortly thereafter...
> Paul Davis wrote:
>
>> > On Sat, 2008-02-23 at 21:45 +0200, Quentin Harley wrote:
>> >
>>
>>> >> Paul Davis wrote:
>>> >>
>>>
>>>> >>> Preferences -> Misc
>>>> >>>
>>>> >>> set history (saved and in-memory to zero).
>>>> >>>
>>>> >>> try again. let me know.
>>>> >>>
>>>> >>>
>>>> >>>
>>>>
>>> >> Now it bombed out directly after the first move... Blast. I'll try again.
>>> >>
>>> >> Try 2: I could make 3 moves, memory not diminishing, but during the
>>> >> 4th, it crashed and burned again. I don't think memory is solely to
>>> >> blame. If only bugs were not multifaceted monsters lurking behind the
>>> >> code just waiting to jump an unsuspecting user when he has a deadline
>>> >> approaching...
>>> >>
>>> >> Ok, what do you want me to do next ;-)
>>> >>
>>>
>> >
>> > Sit back. I resynthesized your session here. It wouldn't load for me
>> > either. I fixed that, but now I'm working on the cause.
>> >
>>
>
> I have compiled 2.4 from source, and it acts in exactly the same fashion
> with this project.
>
> After using <Ctrl><Shift> E to select all regions behind the edit point,
> and moving it, the whole lot freezes up, never to recover.
>
> Regards,
> Quentin
Never heard anything since, and I completed the project using a
workaround I found.
I since never had to cut, mix, master a complete album in ardour - but
there is a project coming up soon. We'll see how it behaves now.
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