[Ardour-Dev] Crossfade code overlap 2.x and 3.0
paul at linuxaudiosystems.com
Thu Dec 11 13:11:49 PST 2008
On Thu, 2008-12-11 at 22:08 +0100, Giso Grimm wrote:
> How much overlap is in the crossfade code between 2.x and 3.0? I would
> like to start debugging a crossfade bug (#1737), but maybe it is not
> worth doing so if the code is almost outdated...
its a bit different, for sure. first make absolutely sure the bug is
still there, because there was a definite bug that i fixed for 2.7.1
that affected the very final sample of a crossfade.
otherwise, the math is similar/identical, but the code has changed
in addition, i am still merging the 2.X changes from rev 3890-4299 into
3.0, so actually working on this would probably be premature.
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