[ardour-dev] ultra-preliminary alpha ardour2 tarball release available
Thomas Vecchione
seablaede at gmail.com
Sun Jan 15 04:29:45 PST 2006
Just because I am an idiot and cant remember to hit REPLY-ALL... Here
it is again, I apologize to Chris and Paul who will be getting doubles
of these....
Well I downloaded and tried the alpha1 build, I thought I had remembered
reading somewhere a newer tarball was going to be rolled so I wasnt sure
if I should be grabbing the ardour2 CVS tarball or not.
At any rate it is built and installed into my /opt and running.
Unfortunatly I dont tihnk this will be to helpful but a couple of things
i noticed...
I opened a new session with a different samplerate than the one I was
working, and got a brief error that was cut off but I believe it was
something to the effect of frame_rate() called when jack is not running
and ardour crashed afterwards not opening the other project.
Clicking on the strips dialog in the mixer window will only leave one
strip open and there is no feedback in the dialog itself anymore telling
you if that strip is open or not. Not sure if it is intentional, as
shift clicking down lower will act like you would expect and open all
strips located inbetween the initial and wherever you clicked, but still
no feedback in the dialog itself that they are open.
The varispeed control in the mixer has no feedback at all as to
location, though it is rather fun to sit there and have bittersweet
symphony playing in stereo and line up by ear the audio due to the
sudden shift in quality you get when it is lined up, some feedback might
definitly be useful.
If I open ardour without starting jack, it starts up jack properly(Not
sure if it is on launch or project open, I would reccomend project open
and here is why..) but when opening up a 96kHz project I determined that
jack had opened at I believe 44.1 with nice fun results that sounded
really bad on the tracks I was opening;) If starting jack is done at
the start of the project open so that the samplerate is matched it might
make things very much easier, and possibly add an option to close jack,
or restart upon closing of a project if no other programs are connected,
so that if we switch between different samplerate projects it would
appear seemless and nice and easy? Possibly eventually allowing for
qjackctl to be taken out of the loop, which I wouldnt complain about, I
prefer to do the routing in ardour if I could.
The input and output buttons in the mixer window list physical inputs
and outputs, again not sure if intended, but it would be nice IMO if
possibly the ability to route directly to other tracks were added in at
these locations.
Moving faders in the mixer window seems to kill the metering in the
window, even if playback continues. Also the current level of the fader
does not show up in the display like it would in ardour .99
In the mixer window it might be nice if we could click on one track and
use the left and right arrow keys to move between tracks, especially for
those of us with GUI problems, that may or may not be ardour related(Ill
get to those later, I think it is likely my WM but I want to post them
just in case)
I added a new track to an existing project, the track shows up in the
session view, but the mixer window does not update completly. The track
also shows up in the track dialog in the mixer window, but the channel
strip never appears, nor does selecting it in the track strip dialog
cause it to appear at any time that I have found.
I have noticed ardour 2 seems to have a tendency to go just beyond the
bounds of my screen(1024x768) This happens both horizontally and
vertically. This may have something to do with my WM as well as it
partially happened in ardour1(Currently e17) however I cant resize
ardour2 to fit in either direction which I could in ardour 1. Also
fullscreen remains just over the screen boundries. And on top of that
if I do resize and add in the editor mixer in the session, the window
will automatically undo the resizing I did to make sure the editor mixer
will fit, which it doesnt unfortunatly causing my window to hang back
off the bottom of the screen. Again I think some of these are WM
problems, some though may be ardour issues as well, I am not sure.
In the panel on the right hand side of the session view, on occasion the
tabs will cover up the arrows to tab from left to right. Not a major
deal as clicking on the tab to that side will make it shift to the next
tab in that direction, but I didnt realise at first there was more there.
Definitly though I am liking the new layout as I get used to it, I am
curious if the menus will redisplay correct keybindings if they are
edited in the ardour.ui file(Or whatever it is now) as I havent gotten
that far. Hope this helps.
Err I forgot to mention, Box is a 64-Bit Gentoo Distro running on a
single opteron chip, will be switching to dual chip in the same box very
soon and be willing to test that out if it is needed. Kernel is 2.6.14
Seablade
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