[ardour-dev] On performance issues with GTK
carl.seleborg at ifrance.com
Wed May 19 05:20:22 PDT 2004
This question is not specifically Ardour-oriented, so I apologize if
it's too off-topic. I just thought I'd ask here, since I know some of
you have become experts in the field by now.
What's the performance risk when using multiple windows in a GTK-based
application (gtkmm, actually) running real-time audio? I mean, is there
a long interrupt when the user switches from one window to another? Is
there a good reason to keep the number of windows down to a minimum?
What if all GUI handling is done in a separate thread? Are there things
to avoid doing in a GUI when doing real-time audio?
Thanks in advance to those who can provide me with some info on the
topic. And thanks to the rest of you who actively contribute to Ardour.
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