<div dir="ltr"><div>Undo only applies to things that alter the timeline in some way. <br><br>There is also visual-undo which can be used to revert the last change to zoom/scroll settings.<br><br></div>There are no plans to add signal processing settings to the current undo system. We used to do that and it is extremely unwieldy and hard to use. Editing undo and Mixing undo are really separate beasts and should not be intermingled.<br>
<br></div><div class="gmail_extra"><br><br><div class="gmail_quote">On Fri, Jan 3, 2014 at 4:39 PM, Atte <span dir="ltr"><<a href="mailto:atte@youmail.dk" target="_blank">atte@youmail.dk</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Hi<br>
<br>
I just started using ardour again, and have some observations that I hope it's ok I share.<br>
<br>
First thing that strikes me again and again is that not everything can be un-done in ardour. A few important ones could be 1) moving a fader and 2) recording (in write mode, move slider) automation.<br>
<br>
If this is not already planned, I hope it could be taken into consideration.<br>
<br>
On countless occasions I accidentally grabbed the wrong fader for adjustment, just to learn that instead of doing what I had in mind, I just ruined the level of another track. It really destroys the work flow (now I have to think about this tracks level again) and makes me over-cautious when working with ardour.<br>
<br>
Regards<span class="HOEnZb"><font color="#888888"><br>
-- <br>
Atte<br>
<br>
<a href="http://atte.dk" target="_blank">http://atte.dk</a> <a href="http://modlys.dk" target="_blank">http://modlys.dk</a><br>
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