<div dir="ltr">That worked! <br><br>Thanks,<br>C Bailey<br><br>
<br><br><div class="gmail_quote">On Tue, Sep 23, 2008 at 5:37 AM, Raphaël Doursenaud <span dir="ltr"><<a href="mailto:rdoursenaud@free.fr">rdoursenaud@free.fr</a>></span> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
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The waveforms are stored in the "peaks" directory in the ardour session<br>
directory. You can have these regenerated by wiping out this directory's<br>
content and reopening the session. That should fix your problem.<br>
<br>
Regards,<br>
<br>
Christopher Bailey a écrit :<br>
<div class="Ih2E3d">> OK, I seem to have overcome my routing problems for the moment. I've<br>
> got sound! Woohoo.<br>
><br>
> I'm now trying to nail down the problem of the missing waveforms. The<br>
> sounds all play fine, but the waveforms don't show in the region blocks.<br>
><br>
> I've tried monkeying around with the XML files. I made a brand new mix,<br>
> and everything's fine. Then I went back into my old mix and (in a text<br>
> editor) compared the 2. I found a few differences, so I tried making<br>
> modifications to the old one to make it look like the new one. Still<br>
> missing waveforms prevail.<br>
><br>
> I'm wondering . . . . where is the waveform data stored? It's just<br>
> generated when the session is opened right? Is there any settings<br>
> hidden in the XML that control or determine whether it can be<br>
> displayed? I think I've seen all the obvious ones, and they seem to be<br>
> set correctly.<br>
><br>
> Anyway, I posted a sample file here:<br>
> <a href="http://works.music.columbia.edu/%7Echris/harvest/04_tryit.ardour" target="_blank">http://works.music.columbia.edu/~chris/harvest/04_tryit.ardour</a><br>
</div>> <<a href="http://works.music.columbia.edu/%7Echris/harvest/04_tryit.ardour" target="_blank">http://works.music.columbia.edu/%7Echris/harvest/04_tryit.ardour</a>><br>
<div class="Ih2E3d">> in case glancing at it helps.<br>
><br>
> Thanks,<br>
> CB<br>
><br>
><br>
> On Sat, Sep 20, 2008 at 10:42 AM, Christopher Bailey<br>
</div><div class="Ih2E3d">> <<a href="mailto:zipzappoozoo@gmail.com">zipzappoozoo@gmail.com</a> <mailto:<a href="mailto:zipzappoozoo@gmail.com">zipzappoozoo@gmail.com</a>>> wrote:<br>
><br>
><br>
> One other thing I should mention -- these ardour mixes were<br>
> originally created outside of ardour by an application I wrote (in<br>
> other words, I create XML files myself). However, I had gone in and<br>
> worked with them, modified them and saved them in my old version of<br>
> ardour on my old laptop (and they always worked fine in my old<br>
> version of ardour).<br>
><br>
> But I wonder if there's some random difference in format with the<br>
> new version?<br>
><br>
><br>
><br>
> > the native version is perfectly able to display waveforms.<br>
> > where did<br>
> > these regions come from? did you record them? from which<br>
> > device?<br>
> ><br>
> > I loaded in an Ardour session that I Was using with my old laptop<br>
> > (the session is on an outboard hard drive that wasn't involved<br>
> when<br>
> > that old machine crashed).<br>
><br>
> > What's strange is that when I play the mix, I can see the meters<br>
> > leaping about---it's seeing sound in there, but not showing<br>
> it, and I<br>
> > hear no sound (but hopefully y'all's advice will help with that).<br>
><br>
> that seems pretty odd, for sure.<br>
><br>
><br>
><br>
><br>
</div>> ------------------------------------------------------------------------<br>
><br>
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<br>
- --<br>
Raphaël Doursenaud<br>
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</blockquote></div><br></div>