[Ardour-Users] Ardour 6.0-pre1 now available for testing

Jörn Nettingsmeier nettings at stackingdwarves.net
Fri Mar 27 05:04:21 PDT 2020

This one was like making tea for me. Only when you stop watching will 
the water ever come to a boil. Dear Ardour team, thanks for this amazing 

May I assume that the session file format is now sufficiently well 
frozen that you will strive for backwards compatibility in any future 
changes, i.e. it now makes sense to move non-toy projects to ardour 6? 
Of course I understand that the usual disclaimers of pre-release 
software still apply.

Huge thanks, and stay healthy, everyone!


On 3/27/20 1:55 AM, Paul Davis wrote:
> Well folks, we’ve done it. After two and a half years of development 
> that has both excluded a few hoped-for features and also expanded to 
> include many things not originally envisaged, we’re ready for people to 
> start testing version 6.0-pre1. Please note: this is *NOT* the release 
> of 6.0 - we’re now entering a testing phase that will continue through 
> several “-preN” versions until we’re confident that it’s ready for release.
> The nightly version is now (as ever) available at nightly.ardour.org 
> <http://nightly.ardour.org>. If you’re a subscriber (or paid US$45 or 
> more for a pre-built version of 5.x), you can download the fully 
> functional version. Others can get the free/demo version which 
> periodically goes silent. Obviously, since this is a nightly version, it 
> will be updated most days to reflect any new development work and fixes 
> as we move towards the actual release of 6.0.
> It will install in parallel to any existing version of Ardour, will not 
> alter your preferences for older versions of Ardour, and if you use it 
> on any existing session, it will save a copy of the session file (or 
> snapshot) just to be safe.
> *Linux Package Maintainers*
> /If you maintain a Linux distribution’s package of Ardour, please *DO 
> NOT* consider packaging this version. This is *NOT* a release of Ardour 
> 6.0, but merely a call for testing./
> Here are some of the things the project needs right now:
> *Testing*
> Although 6.0 does not visibly change the most obvious functionality, 
> design and workflow of Ardour, internally huge amounts of the code has 
> changed during development. Several people have been testing it 
> periodically, including users of Harrison Mixbus (whose version 6 
> release is based on the same set of changes). However, it is now time to 
> open up testing to more people, because we know that this always results 
> in unccovering more issues - something we’d like to do (and fix!) before 
> the actual release.
> We believe that 6.0-pre1 is just as if not more ready for use than 
> Ardour 5.12 was, but we can only establish that with your help. Create 
> some sessions. Do the stuff you do. Exercise your workflow. And if you 
> find issues, please use the bug tracker <http://tracker.ardour.org/> to 
> report them, marking them with the 6.0-pre1 version. Please do not 
> report bugs here on the forums - we will mostly ignore them here 
> (because there is no way to properly manage them).
> *Bug Triage*
> If you have ever reported a bug in Ardour, please give 6.0-pre1 a try 
> and then head over to tracker.ardour.org <http://tracker.ardour.org> and 
> mark your bug(s) closed if they are fixed. If a bug isn’t fixed, please 
> update the version field to indicate the bug is still an issue in 
> 6.0-pre1. We may automatically close all open bugs for previous versions 
> after a fixed period of time, so if you would like your bug report to 
> receive attention in the future, please go and update its status.
> *Theme Updates*
> Many users may not be aware that thanks to the hard work of a user known 
> as cooltehno, Ardour has 6 different themes. During the development of 
> 6.0, there were significant simplifications and changes to the internals 
> of themes, and the 5 themes that cooltehno generated all need updating 
> and revisiting. If you’re interested in doing this, for one or all 5, 
> please get in touch.
> *Documentation*
> As anyone who has seen the various “Development Update” posts along the 
> way for 6.0 is aware, there are a lot of new and changed features in 
> this version of Ardour. We need people to update and/or write new 
> sections in the manual <http://manual.ardour.org/> to reflect all these 
> changes. Please get in touch if you’d like to be a part of this effort.
> *Translation*
> Ardour has been translated into 15 languages:
> French, German, Spanish (unified Castillian and Latin American), 
> Portugese (Brasilian & Portugese), Russian, Swedish, Czech, Norwegian, 
> Italian, Japanese, Chinese, English (UK), Polish, Greek
> All of these translations will need significant updates for version 6.0. 
> Although we are not yet in a string freeze, we hope there won’t be too 
> many string changes before 6.0, so now is an ideal time for existing or 
> new translators to get started. If you’re interested in becoming a 
> translator, please read our guide at 
> https://raw.githubusercontent.com/Ardour/ardour/master/TRANSLATOR 
> <https://raw.githubusercontent.com/Ardour/ardour/master/TRANSLATORS>
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Jörn Nettingsmeier
Tuinbouwstraat 180, 1097 ZB Amsterdam, Nederland
Tel. +49 177 7937487

Meister für Veranstaltungstechnik (Bühne/Studio), Tonmeister VDT

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