[Ardour-Users] Ardour 4.0 released

Carlos sanchiavedraZ csanchezgs at gmail.com
Sun Apr 19 12:49:54 PDT 2015

2015-04-18 23:23 GMT+02:00 Paul Davis <paul at linuxaudiosystems.com>:

> Ardour 4.0 released
> The Ardour project is pleased to announce the release of Ardour 4.0
> <http://ardour.org/download>. This release brings many technical
> improvements, as well as new features and over a thousand bug fixes.
> The biggest changes in this release:
>    - Better cross platform support. Ardour now runs on GNU/Linux, OS X
>    and for the first time, Windows
>    <https://community.ardour.org/node/windows.html>.
>    - JACK is no longer required, making it easier than ever for new users
>    to get Ardour up and running (though JACK is still usable with Ardour).
>    - The user interface has seen a thorough overhaul, leading to a more
>    modern and polished experience.
>  [image: ardour 4.0]
> Read more below for a more detailed summary of the changes ...
> Additions and Changes Important Whole-Program Improvements
>    - the operating system's upper limit on the number of open files is
>    now correctly used, avoiding issues with saving large sessions
>    - vastly reduced memory consumption. For an empty session Ardour now
>    uses 80% less memory.
> User Interface
>    - The graphics technology used for the editing area of Ardour, and
>    increasingly for many other parts of the user interface, has been
>    completely reimplemented from scratch, using powerful, modern and
>    cross-platform systems such as Cairo <http://cairographics.org>.
>    - the entire theming process has been redesigned to make it easier to
>    alter the color palette used by the program. Any existing customized themes
>    for Ardour 3 are no longer usable, so you will see the new defaults when
>    running Ardour 4
>    - Most icons have been replaced with vector graphics and font-scaling
>    has been overhauled
>    - Error window popup has been replaced with indicator button
> Audio and MIDI I/O
>    - Ardour 4 has completely abstracted all audio and MIDI I/O, and is no
>    longer reliant on JACK for this function
>    - Ardour now comes with multiple "backends" that provide audio and
>    MIDI I/O. These backends allow Ardour to use:
>       - JACK (available on all platforms if JACK is installed)
>       - ALSA (for use on Linux only)
>       - ASIO (for use on Windows only)
>       - CoreAudio (for use on OS X only)
>    - For developers and testers, there is also a "Dummy" backend which
>    can be used to generate test signals and does not require an actual audio
>    interface.
>    - Backends can be changed within a running instance of Ardour (e.g.
>    from JACK to ALSA back to JACK)
>    - MIDI latency measurement
>    - Many, many improvements to MIDI editing and data handling
>    - Handle plugins with MIDI output
>    - Allow mixed data flow (MIDI+Audio) through an entire track or bus
>    - MIDI bounce is now functional
>    - New modeless editing model, with specific mouse tools/modes for
>    drawing note and controller data as well as editing existing material.
>    - Transform dialog allows time-based transformation of note properies
>    (like time, length, and velocity), such as velocity crescendos or chromatic
>    scale runs
>    - New note velocity when adding with the mouse is based on surrounding
>    notes
>    - Better handling of issues when importing various SMF (Standard MIDI
>    Format) files
>    - Sub-bar level grid lines reflect grid unit choice
>    - 14 bit MIDI controller values correctly handled
> Editing
>    - New option to control which region(s) are selected after a split
>    operation
>    - Axis limited dragging (Using the shift key during a region limits
>    motion to initial direction (up/down or left/right) only
>    - Automation line editing notably improved
>    - Maximum zoom limited to 3 days @ 48kHz a 1600 pixel wide screen
>    - Ripple mode: this new editing mode can dramatically speed up your
>    edits. In Ripple mode, audio regions after a move or delete operation will
>    move to accommodate the edit.
>    - Cut (split) mouse tool (supplements the faster but more obscure use
>    of the "s" (split) keybinding for users too stuck in the ways of legacy
>    DAWs).
>    - Zoom mode removed (Select ranges/objects, then zoom)
>    - Drop zone: regions, selections and file drag-and-dropped to this
>    area below all other tracks will create new tracks
>    - Track + region selection now mutually exclusive
>    - Remove all group active button (To operate on all tracks, use
>    select-all-tracks (ctrl-t))
>    - Region name highlights removed (available as user-controlled option)
>    - Mute automation
>    - Vertical scrolling moves in units of whole tracks
>    - New "sequence regions" operation removes blank space between regions
> VST Plugin Support
>    - VST plugins (native Windows VST plugins on Windows, Linux VST
>    plugins on Linux) are no longer automatically scanned at first application
>    startup (this avoids plugins causing crashes when using Ardour for the
>    first time on systems with misbehaving plugins already installed)
>    - An external scanning tool is used to identify and test VST plugins
>    at user request from within Ardour
>    - Plugins which fail testing are placed on a blacklist so that they
>    will not be loaded by Ardour unless manually overridden by the user
> OS X Platform Support
> Unlike Ardour 3.x, Ardour 4.x is being officially released for OS X.
> Expect to see continued improvements to our OS X support in upcoming
> releases.
>    - Splash and dialog windows don't interrupt work flow
>    - MIDNAM files now included
>    - Screen positioning of AudioUnit GUIs is more rational and consistent
>    - Many more AudioUnit instrument ("soft synth") plugins can now be
>    loaded successfully
>    - Prefer stereo variants of AudioUnit instrument plugins if one is
>    available
>    - Fix AudioUnit Carbon GUI focus issues
>    - AudioUnit plugins are no longer automatically scanned at first
>    application startup (this avoids plugins causing crashes when using Ardour
>    for the first time on systems with misbehaving plugins already installed)
>    - Plugins which fail testing are placed on a blacklist so that they
>    will not be loaded by Ardour unless manually overridden by the user
> Transport and Control
>    - Loop can now be a mode instead of an operation; if Loop Mode is
>    engaged, then pressing Play (or space) will initiate the loop
>    - Tap tempo
>    - Q and W jump between markers
>    - Update clocks and video frames at the session video frame rate
>    - Big clock window now scales smoothly and correctly on all platforms
> Mackie Control
>    - QCon controller support
>    - Original Mackie Control device support
>    - Enable correct transmission of UTF-8 text to Mackie Control devices
> Miscellaneous
>    - Soundcloud Export
>    - Fix recording of files where the sample count exceeds the 32 bit
>    limit
>    - Key bindings moved into Preferences
>    - Theme editor moved into Preferences
>    - Key binding rationalization
>    - Build system now works correctly with python3
>    - Improved support for LV2 controls and presets
>    - Remove several libraries previously maintained as part of the Ardour
>    source tree
> New MIDI binding maps
>    - Akai MPK61
> New MIDNAM Support
>    - E-Mu XL-1
>  Developers
>    - The work on the new graphics engine was started by Carl
>    Hetherington, and then later continued by Paul Davis, Robin Gareus, Ben
>    Loftis, Nick Mainsbridge, David Robillard
>    - Abstracting the audio I/O was initially funded by Waves Audio who
>    also provided the ASIO and the initial version of CoreAudio backends. Robin
>    Gareus implemented the ALSA, current CoreAudio and Dummy backends.
>    - Improvements to MIDI editing were done primarily by David Robillard
>    with input from Robin Gareus and Paul Davis
>    - The Windows port was originally funded by Google as part of a Summer
>    of Code project carried out by Tim Mayberry, and was further developed by
>    John Emmas to launch Harrison's Mixbus. Subsequent work on the Windows port
>    and cross-platform portability in general has continued in the hands of
>    Tim, Robin Gareus, John Emmas, Paul Davis, Grygorii Zharun and Valeriy
>    Khaminsky
>    - Other contributors, in addition to those named above: Colin
>    Fletcher, Ygvgeny Primakov, Jeremy Carter, George Krause, Todd Naugle,
>    Devin Pohly, Guido Aulisi, Julien de Kozak, Michael Fisher, Sakari Bergen,
>    Adrian Knoth, Hans Baier, Thomas Brand
>    - Paul Davis thanks Waves Audio for financial support during the
>    development of Ardour 4, and their use of Ardour as the basis for Tracks
>    Live
>    <http://www.waves.com/mixers-racks/tracks-live#presenting-tracks-live>.
>    - The ongoing open-source development of Ardour's Windows and OS X
>    releases, UI improvements, and plugin hosting were largely funded by
>    Harrison Consoles. Ardour 4 will serve as the platform for Harrison's
>    upcoming release of Mixbus v3.
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Congratulations and admiration for, again, an amazing improvement and
another great step forward.

Thanks to all involved.


C. sanchiavedraZ:
* NEW / NUEVO:     www.sanchiavedraZ.com
* Musix GNU+Linux: www.musix.es
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