[Ardour-Users] Slow graphics with large project

Benjamin Scherrer realhangman at web.de
Sat Oct 8 08:08:56 PDT 2011


thanks for pointing this out. It's a problem for me since I started
using Ardour years ago.

Here's my bug report:

It's about the same problem in current Ardour3. I don't know whether you
are using lots of regions, too, but I'm pretty sure that this is at
least a closely related problem that Ardour has with too much region
data and the gui drawing.


Am 08.10.2011 08:16, schrieb Jan Fuchsmann:
> Hi all,
> I'm currently mixing a film in Ardour 2.12, around 50 Tracks, each
> 1h40 long. When zooming in, Ardour sometimes (not always) slows down
> to a near halt, using 100% on one core. I doubt there's much I can do
> about it now, but perhaps future versions could be optimized for
> handling huge projects.
> Playback (on 24 simulateous outputs), recording (Through a digital
> mixer to 6 tape tracks) and MTC/MMC work perfectly, despite over 60GB
> of audio, it's only the graphics giving me problems.
> Cheers,
> Jan
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