[ardour-users] Ardour 2.0 beta11 released

Paul Davis paul at linuxaudiosystems.com
Wed Jan 17 14:08:10 PST 2007


Note: This is the first version of 2.0 which will save your 0.99 session
files at startup. They will be stored as “foo.ardour1” where “foo” is
the name of the session. If things do not work as desired with 2.0, you
can rename the file to foo.ardour and return to using 0.99.

Changes since 2.0beta11

    * added missing file to tarball

Changes since 2.0 beta10

    * SFDB GUI now features “tagging”, bringing the goodness of Web 2.0
to your soundfiles and samples.
    * dragging region fade in/out now spans region selection
    * ditto for set fade in/out active and shape menu items
    * fix height of the editor hscrollbar
    * add scroll-playhead-{forward,backward}, bound to shift-rightarrow,
shift-leftarrow (not great functionality right now)
    * add sampo's synthesize_sources.pl to the tools dir 
    * changes to improve chances of export finishing successfully
    * fix ordering of cut/copied regions when pasting
    * ctrl-click now does the right thing the first time its used on a
    * fix missing click and other dubious behaviour in new sessions
caused by not connecting to Configuration::ParameterChanged in the new
session constructor
    * ALSA sequencer ports are all owned by a single sequencer client,
not 1 identically-named client per port
    * mo' better fixins fer xfades, plus reinstate hiding xfades during
    * restore slave source setting upon session loading
    * various fixes to named selection mgmt and display, plus fixes for
xfade mgmt
    * rationalize editor scroll + zoom operations (code level, should be
invisible to user)
    * fix assignment of remote control IDs
    * save playhead  + edit cursor and restore on session load
    * fix coloration, editability and thread issues with big clock
    * fix up xfade logic and use shared_ptr for xfades
    * fix audio clock restore
    * provide XMLNode::property (string) 
    * speed up the property methods by not scanning the map twice
    * Fix SSE for 64 bit x86 platforms
    * Make the script which launches ardour warn the user if there
   is a limit imposed on the amount of locked memory (ulimit -l)
    * 2 patches from Nimal related to markers, rulers, locations etc
    * store and restore all permanent clock modes (clocks associated
      things that can be deleted, like locations + regions, are not
    * fix startup order to possibly fix a bug on SMP systems
    * fix cleanup implementation (Please test on scratch sessions and
report back)
    * use dynamic bitsets for naming sends and port inserts
    * copy old (0.99) versions of session file to a safe place
    * hidden executable is now ardour-VERSION, not ardour.bin

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