[ardour-users] [ardour-dev] Proposed editing mode, for users with heavy editing needs

Mike Fisher mrfisher_1 at yahoo.com
Mon Oct 17 09:48:10 PDT 2005

Like said before good ideas.  One thing that I agree
with is to have the playhead snap to the beginning of
a region when it is clicked on.  This really would
speed up the editing process.  Maybe something like
this could be toggled on or off in the options window.

Another thing is in range mode.  I'd like to have it
so when you select a range that it would play that
range just by hitting spacebar or play from the
transport.  As this would elimiate two mouse clicks. 
Seems small but it really.  Maybe have this in the
options window as well.

Also in range mode.  Move the play head with a single
click would save alot of editing time.  I know that if
you hit p this will happen whereever the mouse is, but
just clicking would be alot quicker.  

I'm not complaining about the existing operations. 
Ardour is awesome.  I just like to be able to make
quick edits.  And eliminating clicks and keystrokes
may not seem like much.  But when you make possible
hundreds of edits a day, it makes a huge difference in

--- AES_24_96 <pipelineaudio at hotmail.com> wrote:

> edit mode
> I propose an edit mode or maybe its a mouse mode
> that would 
> allow editing tasks to be performed with MUCH higher
> speed
> and quite a few less keystrokes. A similar scheme
> has been used 
> before to create an app with exponentially less
> clicks and 
> keystrokes to perform many editing tasks than any
> other.
> In this mode, playback cursor and edit cursor would
> be 
> one and the same, a VERY skinny line that drops, and
> stays
> wherever you left click the mouse in the edit
> window, either
> on the ruler or on a region itself.
> Windows type conventions would apply to the
> selection process.
> Click a region, then shift click another region, and
> those two 
> regions plus any region in between would be
> selected. click a 
> region and control click another region for
> selecting non
> contiguous regions, and keep control clicking till
> you have 
> selected all the regions you want. Click a fader and
> shift click
> or control click another fader to move multiple
> faders at once.
> Simple stuff, some of which Ardour already has, m to
> drop a 
> marker, s to split, r after making a range selection
> to define a
> storable range. "g" groups all selected regions
> together, 
> whether on the same track or not, u ungroups
> selected regions. 
> Let me flesh some of these out a bit. For grouping,
> all grouped
> tracks would be moved as one of them is, either in
> time or
> between tracks. As groups overlap each other they
> would be
> auto-crossfaded where relevant, according to the
> already
> excellent Ardour autocrossfade options. Very
> importantly, 
> there would be a "overide group" button in the
> Ardour menu
> bar, to perform actions on regions without bothering
> other
> regions grouped with them. Turning the button off
> would 
> restore the group action.
> Splits can be made in several ways. Clicking on a
> region and
> hitting s will split right where the cursor sits.
> Clicking in a
>  trackspace without a region in it, or along the
> ruler then hitting
>  s will split all regions under the cursor. Dragging
> a range
> along the ruler then hitting s will put a split at
> the very 
> beginning and end of the selected range. Selected
> regions,
> selected by click shift click and/or click control
> click as 
> described above would also be split by hitting the s
> key.
> Region editing would be similar to the way ardour is
> now.
> Resize by clicking and dragging on edges (would
> group with
> groups and selections). Control-click and drag on
> edges will
> time stretch or time compress, also groupable with
> groups and     
> selections. Click dragging on the top edges of
> either side will
>  control the fade in or fade out handle, same as
> now. Click
>  dragging on the very top middle area of a region
> would control
> a per region volume trim. Right clicking a region
> will bring up 
> a menu including things like reverse region, and
> open copy of
> region in audio editor.
> Mouse wheel editing would be somewhat different.
> With no
> modifier, scrolling the wheel will zoom time in and
> out, 
> keeping the zooming centered around the cursor. In
> the event
> that zooming goes too far to keep centered, it will
> go back to
> the cursor center upon zooming back in.
> Snapping: Right clicking the "snap to" button brings
> up a speed
> menu where you can select whether to snap to ruler
> marks 
> ( as defined in the ruler speed menu), time, SMPTE, 
> measures, half notes, quarter notes, 8th notes, 16th
> notes, 
> 32nd notes, 64th notes and 128th notes). Holding
> shift while 
> dragging a region overrides snapping. The "show
> grid" next to 
> the snapping button will show a grid *VISIBLE
> REGIONS* with its points set according to the "snap
> to"
> speed menu.
> Time display: Somewhere on ardour will be a time
> details
> screen. Top bar will show the timestamp of the
> beginning of a
> range selection. In the event of no range selection,
> this will
> show the timestamp at the cursor. The middle bar
> will show
> the timestamp at the end of the range selection. The
> bottom 
> bar will show the duration of the range selection.
> The main 
> time display as Ardour has now can be right clicked.
> In the
> speed menu that pops up, you can select between
> MTC, time(hour, minutes, seconds, miliseconds),
> samples,
> and musical time( measures, quarter notes, 8th
> notes, etc...).
> Separately the ruler can also be right clicked to
> display the
> same options. 
> More to come, but I think with these basics ardour
> would be
> more than workable for those of Linux Noobs us who
> have
> been abandoned by our parent software company.
> I know it sounds like a lot, but I think this would
> certainly
> result in many fewer commands to accomplish the same
> actions we have now, and actually be simpler to work
> with
> and use.
> _______________________________________________
> ardour-dev mailing list
> ardour-dev at lists.ardour.org

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