[ardour-users] Re: Freeze Function/external WAV editor
gml at xs4all.nl
Mon Jun 6 14:46:07 PDT 2005
On Monday 06 June 2005 16:50, Chris Bozic wrote:
> While freeze seems to be a lifesaver in many situations, It would
> still be nice to have the ability to pop open the selected object in a
> wav editor though.
rightclick on a region. The context menu has an item "bounce"
This will create a file called (IIRC) trackname-bounce-somenumber.wav or
something like that. Open that in your favorite editor and import into the
(actually it is supposed to be imported allready, but there is a bug there)
For a range, you can select export range to audiofile. This brings up a dialog
like the export session one. But it will only run for the selected range.
You may have to solo the desired tracks to get only some tracks.
Alternatively is to record something directly into your jack-enabled audio-
editor. Use qjackctl or the route-parameter window to set up the connections.
Of course these are all workarounds. What would be nice is an "open in editor"
option where the editor of choice can be configured in the options dialog.
There are a number of implementation questions about that. Ardour is
completely non-destructive at the moment. Any permanent changes result in
copies that are changed, not in changes of the original source material.
So if you edit a region that is part of a bigger audiofile, do we create a
copy of only the region, or a copy of the entire file. The latter is
inefficient, but has the advantage that you can later expand trim the thing
again. I have had it happen a lot that I misjudged the size of a region, and
then had to make a new bigger one and edit it again after a bounce. But if
the sourcefile is a lot bigger, it wastes a lot of diskspace, when all I
cared about is at most 1 second.
So what I want is something so clever, that it will know my intention for the
next week of editing :)
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