[Ardour-Dev] more nerd sniping

Robin Gareus robin at gareus.org
Tue Feb 23 13:56:16 PST 2016

...or less, actually.

It'd be nice to have a *simple* script editor in Ardour.

I expect most devs will use their favorite editor on their favorite
platform,  but for something simple e.g change a number here and there,
it'd be useful to have a very basic text editor that works cross
platform and comes with Ardour.

The API is simple:

/** open a dialog editor window, return the edited script
 * when the user presses OK, the original script on Cancel
std:string editor_dialog (const std::string& script);

This project is orthogonal to Ardour development in general and requires
no direct knowledge of the Ardour codebase (safe for ArdourDialog which
is GTK dialog).

Any suggestions for a simple GTK text editor? Any takers?

Bonus points for syntax highlighting and checking the code with
bool ARDOUR::LuaScripting::try_compile (const std::string& script)


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