[Ardour-Dev] Ardour3-3.1 does not build on FreeBSD i386 10.0

outro pessoa outro.pessoa at gmail.com
Thu Jun 20 19:27:52 PDT 2013


The wrapper/Makefile is something that I can deal with.  The current
problem is, "How do I eliminate the constant reference to a non existing
set of library files?"
I sent the Makefile so that you and the rest of the developers would see
the direction I was going in compiling the old beta release. Each of the
flags and arguments show a positive result in the building of the
application.

I need to remember the file that has the {apple}{freebsd} arguments. The
build was customized somewhat.

If need be, the beta can be rebuilt with -vvv. Once the beta builds
properly, the move can go to the current release.





On Thu, Jun 20, 2013 at 10:07 PM, Paul Davis <paul at linuxaudiosystems.com>wrote:

> sorry, but wrappers around our wscript files are not something i'm going
> to spend any time on at all.
>
>
> On Thu, Jun 20, 2013 at 9:23 PM, outro pessoa <outro.pessoa at gmail.com>wrote:
>
>> I'm sending the Makefile. It contains the C and CXX flags. Included are
>> two files: opop.txt.bz2 and op22.txt.bz2. The former is before the C/CXX
>> flags and the latter is after.
>>
>>
>> On Thu, Jun 20, 2013 at 8:55 PM, Paul Davis <paul at linuxaudiosystems.com>wrote:
>>
>>> this should already be fixed by the use of
>>> '-DBOOST_SYSTEM_NO_DEPRECATED' for CFLAGS and CXXFLAGS.
>>>
>>>
>>> On Thu, Jun 20, 2013 at 6:31 PM, outro pessoa <outro.pessoa at gmail.com>wrote:
>>>
>>>> I ran into a problem similar to this one:
>>>> https://bugs.gentoo.org/show_bug.cgi?id=425578 with the same type of
>>>> results.  Can this be approached from a configuration directory such as
>>>> $PORTS_PATH/ardour-betaX or will it need to be done within the top level
>>>> wscript file? I am aware that the old Scons build system was used and is
>>>> referenced; but, I am looking for a solution similar to the problem I am
>>>> encountering.
>>>>
>>>> Thanks and all for the help and advice so far.
>>>>
>>>>
>>>> On Tue, Jun 18, 2013 at 7:38 PM, Paul Davis <paul at linuxaudiosystems.com
>>>> > wrote:
>>>>
>>>>>
>>>>>
>>>>>
>>>>> On Tue, Jun 18, 2013 at 6:46 PM, outro pessoa <outro.pessoa at gmail.com>wrote:
>>>>>
>>>>>> I set clang, clang++, and clang-cpp with the full paths in the
>>>>>> $PORT/Makefile.
>>>>>> Another question...
>>>>>> "$ ./ardev
>>>>>> .: cannot open ./../build/gtk2_ardour/ardev_common_waf.sh: No such
>>>>>> file or directory
>>>>>> $ "
>>>>>>
>>>>>>
>>>>>> http://pkgsubmit.mageia.org/autobuild/cauldron/x86_64/core/log/ardour3-3.0-0.13700.2.mga3.src.rpm/build.0.20130209132846.log
>>>>>> had the exact same thing. The page is gone though.
>>>>>>
>>>>>> Does this require a link to a top level directory?
>>>>>>
>>>>>
>>>>> no, it means that your build didn't work.
>>>>> ../build/gtk2_ardour/ardev_common_waf.sh is a build target.
>>>>>
>>>>>
>>>>
>>>>
>>>
>>
>
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