[ardour-dev] Compiling Ardour with xfst 0.5

Mr Machine forums at machinehasnoagenda.com
Mon Nov 14 13:09:00 PST 2005


On Tue, 2005-11-15 at 06:57 +0000, Geoff Beasley wrote:
> Is there a way of compiling ardour with xfst support?
> 

Apparently so, but I think you'd have to be a bit more of a hacker than
me ... I recently emailed Torben to ask him how to do this, so i'll just
paste that here and you can see if it helps out (and if you get it
working, could you give me a *really* dumbed-down version of how to do
it?):


> > > i've just compiled xfst on my FC4 box, and am using it with one of
> the
> > > latest Wine packages ... great work!!! i'd heard whispers of xfst,
> so
> > > i'm glad you decided to release it :)
> > > 
> > > i just wanted to ask if it's possible to compile ardour with xfst
> > > support rather than jack-fst? i think i remember you saying one
> time on
> > > the LAD irc channel that you had done this ... any pointers would
> be
> > > greatly appreciated.
> > 
> > hmmm... yeah i did it.
> > what i did was compile ardour with libfst support
> > it compiles ok. but it segfaults on start.
> > 
> 
> yeah, except with some ancient version of wine ;)
> 
> 
> > then i copied the link statement from ardour to a file.
> > 
> > removed -lfst and added all the .o files from xfst (except the one
> > containing main() )
> > 
> > then i changed the gcc to winegcc (or whatever xfst uses to link,
> don
> > remember now)
> > 
> > and then i executed the link statement from the file.
> > i hope this helps you.
> > 
> > i am beginning to learn scons so its possible, that i can integrate
> this
> > into the ardour build someday.
> > 
> > but this is not very high on my priority list.
> > but if i remember correctly, you know what you are doing, and should
> be
> > able to do this yourself.
> > 
> 
> maybe ... it's given me something to do, anyways. i'll see how i go.
> 
> > if you succeed please write it up so that we can post the doc
> > somewhere...
> 
> no worries ... i hope i can help out :)




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