[ardour-dev] latency compensation questions
markknecht at gmail.com
Thu Mar 31 21:00:26 PST 2005
That was the question I had when I was reading your explanation. It
seems that on a bus holding a reverb that it cannot work because the
typical thing to do is set the reverb to 100% wet and then mix it back
in with the track audio therefore unless you are buffering the
original track audio for the latency of the reverb you cannot get the
two back in sync with each other.
In the case of the bus nothing 'rolls' so nothing can be 'delayed', correct?
It's an interesting problem.
On Mar 31, 2005 8:46 PM, Paul Davis <paul at linuxaudiosystems.com> wrote:
> ... following on, i am not entirely sure it will work correctly
> for the reverb-in-bus situation. i haven't tried it, or don't remember
> trying it. the difference is that when a track obeys the delay at
> "roll time", it just means that its actual pointer into its audio
> files will be offset. when a bus obeys the delay, it means it hasn't
> been feeding its plugins for the length of the delay, which may result
> in an odd result. if this mental model is correct, i can probably fix
> it. someone should try it out and let me know.
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