[ardour-dev] the development process
S.W.Harris at ecs.soton.ac.uk
Fri Jan 7 04:14:35 PST 2005
On Fri, Jan 07, 2005 at 07:05:44AM -0500, Paul Davis wrote:
> The port to GTK2 is something that is hard to predict the duration
> of. In theory, it shouldn't take very long - a moderately sized GTK1
> project free of new C-level widgets can probably be ported in a
> day. But we have a relatively large project here (in terms of lines of
> GUI code), and we have several custom C-level widgets. We also have
> the canvas, which we'd like to use a newer version of along with a C++
> wrapper. I am optimistic that it can done in a month, less if more
> people help out. This is a totally divide-and-conquer task. People can
> volunteer to get a single source file working (as in "compiles"). The
> only really hard parts are getting our custom C-level widgets to work,
> and using C++ for the canvas, and i will be starting with those
> myself. If we had 10 extra code-monkey volunteers, I imagine we could
> get this done 3-5 times faster. Hint.
Ook ook. Count me in for some code-monkeying.
I'l need a bit of notice, but I can certainly do a couple of hours.
More information about the Ardour-Dev