[ardour-dev] Ardour b16.1 locks on loading old projects
eviltwin69 at cableone.net
Mon Jun 21 18:19:39 PDT 2004
I have had to go into the .ardour files and hand edit to fix a few
things. Try removing your ladspa plugins first. After that you're
kinda on your own. I save the original session file and then slowly
remove pieces until I can figure out what the problem is. The session
file format will not be stable until 1.0.
On Mon, 2004-06-21 at 19:31, Linium wrote:
> Some days ago i posted about a bug that won't let you open previous (big)
> ardour projects in the new release 0.9 b16, and even gave a gdb output.
> I would like to know if this problem is known or not, may be it is expectable
> in the current situation that a lot of warnings cause ardour to segfault ?
> Whatever i would be happy to know if this has grabbed some attention, since i
> simply cannot work with the new beta.
> Well i think that it may happen to anyone with big projects enough, may there
> are some people here with the same problem ?
> On Thursday 17 June 2004 19:13, Linium wrote:
> > On Tuesday 15 June 2004 22:23, Linium wrote:
> > > unfortunatly i am so far unable to load any of my projects made with
> > > ardour 0.9beta11.2 under the new release 0.9 16.1
> > >
> > > At each time, ardour complains it can't find automation or pan files for
> > > a long list of plugins/tracks.
> > >
> > > Problem seems that my projects are already quite advanced and contain a
> > > lot of track/plugins, so the time ardour compains jack is not happy.
> > I notice that ardour segfault when it happens, so after reading the FAQ, i
> > managed to produce this gdb output. I hope it is more helpfull.
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