[ardour-dev] Compiling Ardour with xfst 0.5

Roger Depreeuw rogdepre at skynet.be
Sat Nov 19 06:27:46 PST 2005


On Sat, 2005-11-19 at 09:44 -0500, Paul Davis wrote:
> On Sat, 2005-11-19 at 14:27 +0100, Roger Depreeuw wrote:
> > Hi,
> > I'm currently in the same position.
> > After I upgraded my system to FC4, found out that VST support was no
> > longer operational in ardour, because the wine-20040505 doesn't compile
> > any longer, and jack_fst compiles with a later wine version but seg
> > faults when running it. xfst compiles and runs fine with most of my VST
> > plugins. (Correct me if I'm wrong) But as it is a win32 exe, it cannot
> > be simply linked into ardour.
> > What will be the strategy of the "ardour dev group" on this subject?
> > Why do you intent to abandon jack_fst (which worked fine until now)?
> 
> jack_fst has been "replaced" by the xfst that you already have. it is
> likely that the next release of ardour (in the "0.99" branch) will
> include build support for using ardour with fst+wine. it is not as
> simple to implement or build as it was with the first version of FST,
> but it now uses a Wine-approved method and is no longer tied to a
> particular version of wine. 
This seems to be a major improvement to me.
> once you are running this version of ardour,
> it will be as easy to use as the previous design.
> 
> > Is there a workaround in the meantime? You mentioned something to launch
> > it externally. I guess you then connect it through an "insert" in the
> > ardour mixer pannel?
> 
> correct. use xfst as regular JACK client, connected inside ardour as an
> insert.
I just tried it with success using 3 VST plugins through 3 inserts.
I also noticed no major increase in the DSP load





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