[ardour-dev] Compiling Ardour with xfst 0.5
Mr Machine
forums at machinehasnoagenda.com
Mon Nov 14 14:48:26 PST 2005
On Mon, 2005-11-14 at 16:26 -0500, Paul Davis wrote:
> On Tue, 2005-11-15 at 08:09 +1100, Mr Machine wrote:
> > On Tue, 2005-11-15 at 06:57 +0000, Geoff Beasley wrote:
> > > Is there a way of compiling ardour with xfst support?
> > >
> >
> > Apparently so, but I think you'd have to be a bit more of a hacker than
> > me ... I recently emailed Torben to ask him how to do this, so i'll just
> > paste that here and you can see if it helps out (and if you get it
> > working, could you give me a *really* dumbed-down version of how to do
> > it?):
>
> no, there isn't. it involves a much more radical design. i hope to do
> this one day after 2.0 comes out. it involves compiling ardour as a
> win32 executable. honest. no, really.
ouch. i was thinking xfst and jack-fst were very similarly coded, and
that it was just a matter of editing a few links in the ardour code (no,
i *don't* know what i'm talking about, really :) ....
meh - it's not that much of a drama to launch it externally, i guess.
can't wait for 2.0!
shayne
More information about the ardour-dev
mailing list